AI Insights · Timothy · July 2022
Top 5 Basketball Games on Android in Latin America: Q2 2022
In Q2 2022, the top basketball games on Android in Latin America showed varied performance in terms of downloads, revenue, and active users. Here, we break down the key metrics for the top 5 apps.
In Q2 2022, the top basketball games on Android in Latin America demonstrated diverse performance trends across downloads, revenue, and active users. Below, we break down the key metrics for the top 5 apps based on data from Sensor Tower.
NBA LIVE Mobile Basketball from ELECTRONIC ARTS saw significant fluctuations in its weekly downloads, peaking at around 117K in mid-June. Weekly revenue also showed an upward trend towards the end of the quarter, reaching approximately $3.2K in the last week of June. Active users increased steadily, from 396K at the end of March to about 562K by the end of June.
NBA 2K Mobile Basketball Game by 2K, Inc. experienced a notable peak in weekly downloads, with the highest being around 59K in mid-June. Revenue also saw a gradual increase, reaching approximately $2.4K in the third week of June. Active users grew significantly, starting from 35K at the end of March and peaking at around 87K in mid-June.
Mini Basketball from Miniclip.com had a peak in weekly downloads in late March at approximately 75K, with a slight decline towards the end of the quarter. Revenue experienced a downward trend, landing around $976 in the last week of June. Active users showed a decline from 105K at the end of March to around 73K by the end of June.
Basketball Stars: Multiplayer, also by Miniclip.com, saw a peak in weekly downloads at around 83K in early May. Revenue showed some fluctuations, peaking at approximately $1.6K in early April. Active users increased notably from 151K at the end of March to around 245K in mid-June.
SLAM DUNK from TV Animation by Program Twenty Three had a relatively stable performance. Weekly downloads peaked at around 824 in mid-June, while revenue saw a slight increase, reaching approximately $1.2K in early June. Active users increased steadily from 848 at the end of March to around 1.1K by the end of June.
For more insights and detailed data, visit Sensor Tower.